I upgraded to v3.0.1.5087 yesterday and have been experiencing some weird behaviors.Even in a newly-created score (i.e., not one from v2.3), I notice if I insert a new measure in the middle of the score, it inserts the measure but automatically duplicates the key signature in the new measure. It doesn't let me delete it, but sometimes if I ignore it move measures around so that the new measure crosses a page boundary, then it often disappears on its own.Also, when changing time signatures mid-stream, it sometimes doubles them up (see attachment). If I try to delete one, they both disappear.Lastly, I'm finding the new cursor difficult to work with. The 'Do not' sign is a pain in the neck. Every time I need to drop something on a note, I have to spend a second or two 'fishing around' for the note. Couldn't this just be an arrow that turns red when it's not over a suitable target? That would be much easier to work with than the circular icon.Thanks for considering these comments.
I only ever use MuseScore in Page View, but I checked Continuous view and, yes, it's doing it there too. The doubled time signatures act as if they 'think' they are at the edge of a system and need to show at the end of one and the beginning of another system, but they're doubling up right in the middle of systems (another attachment where you can see the system edge).I've been noticing other bugs, too. For instance, I will type in a line of lyrics, and for no good reason, random 'syllables' of what I had just typed are in a different, heavier (san serif) font. If I click on them, the Inspector says that everything I typed is in 'FreeSerif' but that is visibly untrue, and if I highlight the aberrant syllables and click 'Remove Custom Formatting,' the font switches back to what it should have been.
So I have a workaround but this has happened several times.FYI, this is on the Windows version running Windows 10. I installed MS3 on a second Windows 10 PC and exhibits the same behaviors. 'I've been noticing other bugs, too. For instance, I will type in a line of lyrics, and for no good reason, random 'syllables' of what I had just typed are in a different, heavier (san serif) font. If I click on them, the Inspector says that everything I typed is in 'FreeSerif' but that is visibly untrue, and if I highlight the aberrant syllables and click 'Remove Custom Formatting,' the font switches back to what it should have been.
So I have a workaround but this has happened several times.' I had observed the same thing these last days.After investigation, see. Thanks for the score!The font issue is probably, seems to be sensitive to exactly where you double click when editing text and something this glitch can happen. You can reset with the 'Remove custom formatting' button in the Inspector.The time signature issue appears to have already been baked into this score - meaning whatever went wrong in the past to produce these elements, it's there now and MuseScore is doing its job correctly displaying them. The question is, can you come up steps to reproduce the problem - that is, to get the time signatures to appear in the first place? So far we know of - if you read through the descriptions of how those scores got into the state they are in, do they seem like they might apply?Similar story for the barline in that the more interesting question is about how ti got that way. I'm guessing you had a double bar then added a staff, and thus you are seeing.
Note the position of the agent (a person, group or thing) doing the verb. In formal grammar, the agent is known as the ‘subject’, but I find this often confuses people. So we’ll stick with agent. Active voice structure. In the active voice, the agent appears before the verb: agent verb. Try to change your default voicebank. This glitch isn't observed at v2.77 and later. If these problems persist, it seems that you installed a zip version of UTAU. Use WinRAR to extract files, and/or download the VB6 runtimes. Q6.) I justed download Teto and the latest UTAU software and it won't let me use my Utau.
I will work on trying to determine exactly how some of these things happened.With the lyrics/font, I have gotten this effect without double-clicking to edit - I just Ctrl-L the first note and type syllables with spaces between them, and when I look back, sometimes random syllables are in the wrong font. I did discover that I could use 'Remove custom formatting' to fix it, but it seems odd to me that the inspector is otherwise showing the correct font name even when that's not what's being displayed.As for the doubled-up time signatures. I change time signatures a lot. When I drag in a time sig from the Master Palette, I don't immediately notice the doubling. It's when I come back to it later that it has doubled up.
It's possible that, during editing, that measure is pushed out of one system and into another, and that's when the courtesy time sig appears and never goes away. I never use Continuous mode, only page view.
Still seems like a bug, though, no? I never saw this in previous versions. Same with the fonts changing.For the single/double barline, I think you are correct - I think that instrument was added AFTER adding the double barline was put in place, and the new staves didn't pick it.I will keep an eye on these behaviors and report if I can find simple steps to reproduce them.
In general I haven't often immediately noticed them until later, so it's difficult to say exactly when they happened.Thank you! The glitch with double-click of text in just the right (wrong) spot resulting in bad formatting is hopefully now understood and a fix ready to be included in the next update. For now, try to avoid clicking too far to the left, that's the way I know to trigger it. As for why the Inspector shows the right font, that's because the element as a whole is still set correctly, it's certain individual characters within the text that have the wrong formatting applied to them, in the same way as if you had selected a single letter and made it bold using the text toolbar.The time signature thing is definitely a bug, and knowing you never use continuous view is important information. I encourage you to go over to the issue I linked and attach your score there and anything other insight you can share about how this happened, so we can hopefully get to the bottom of it.
So, a lot of people have asked me how I make my USTs. So I made this.This is my first time writing a tutorial, so sorry if it's not clear or kind of bad.It's a long tutorial. Be prepared.EVERYTHING WRITTEN IN THIS TUTORIAL IS MY OPINION. IT MAY NOT BE 100% TRUE.Alright, first off I'd like to say that this method of making a UST is not the ONLY way to make an UST. There are probably a number of other ways to make an UST, but this is how I make mine.But hopefully this tutorial will help you or teach you something new.Warning: This method requires you to kind of. Not be tone deaf.
Because we'll be figuring out notes by ear. Oh, and probably have a decent sense of rhythm too.Of course, being musically trained will help quite a lot. Knowing some music theory can be helpful but it's not mandatory. I find knowing a bit of harmony is helpful with making harmonies, though.Oh, and have fun reading a wall of text.I would say it takes me a few hours (46 hours?) to make one UST fromscratch depending on the difficulty.
Obviously, a song with more peoplewill take longer.It can get kind of tedious, especially with songs that repeat a lot (unless can you copy and paste it AHAHA), so be patient while working on it.Also, sorry for the extremely unattractive pictures. Now listen to it. If your tempo is off, re-do these steps until you guessed the correct tempo.
Once you got the correct tempo, listen to the whole song and watch out for things that can happen listed below.Special Cases:. Some songs have pickups, meaning that the first sound of the song may not necessarily be the first beat. You can tell if you listen to the whole song and the tempo is correct, but the strong beats seem to be off. Just drag it so that the first beats are where the strong beats are. (This is pretty common in songs actually).
First Love Academy, School of True Love - first 3 notes are a pickup, 4th note is beat 1). Some songs have a completely different tempo during the intro before the singing or the instrumental beginning doesn't align with the rest of the song. If that is the case, just drag the start of the click track to the first beat of the singing or the normal part and work from there.
Some songs change tempo a lot. Make sure you can determine when it does and follow it accordingly. You MAY have to split your UST into parts, but MAJOR PROPS if you don't.
Astral Domination/Endroll A). Some songs have fermatas (meaning long held notes, but I'm talking about ones that DON'T stick to the tempo).
If you see these in the song, it probably killed your tempo big time. You MAY have to split your UST into parts, but MAJOR PROPS if you don't.
Amayumerou, Life Prolonging Treatment). 3/4 songs or songs with 3 beats per bar.
I don't believe 3MLE allows you to view in 3/4 time, so it's best to just use 4/4 for these songs if you're using 3MLE. If you're using another program that can view in 3/4 time, go ahead and do that.btw, Ikasama Casino doesn't have any of these problems c:Now that you've got your tempo done, set your tempo on the MIDI program, and it's time to determine the first note.2. Determining the NotesThis is the harder part. Hopefully you have a good ear because otherwise I can't really give you many tricks.I'd say that the first note is the MOST important note to NOT GET WRONG because if you have the first note wrong, you might follow with more wrong notes and throw off the whole key (though, I think you'll catch that your key is off because it should sound completely horrid and wrong in comparison to the original). Go to the first note of the song. Determine which beat the first note is on. I like to have the start of my MIDIs/USTs at the beginning of the bar where the singing starts.
So, I ignore the introduction, and Bar 0 (the first bar) is the bar where the singing starts.A tip to determine the first note correctly is to sing and hold it, then press on a keyboard to find a pitch that matches. This trick doesn't just work for the first note, but any note(s) you aren't sure about.3MLE comes with a piano roll on the left where the keys are clickable.After you have the first note, you should be able to determine the notes after it if you know the song well.I keep on pressing the notes on the piano roll to find them.As for determining the note lengths, this is where the click track comes in handy. Each click in the click track should be spaced by quarter notes. With that in mind, it can really help with figuring out note lengths.However, it's fastest to just go by what lengths sound right to you if your sense of rhythm isn't all over the place.Just keep in mind: It's very unlikely to have weird lengths of notes. Your notes should really only be whole, half, quarter, eighth or 16th notes. Anything smaller than that is abnormal and probably NOT right (though on some rare occasions, it happens, ie: when the lyrics end in consonants.)Another tip: you can work bar by bar or phrase by phrase. Play onebar/phrase, memorize it, and figure out all the notes in thatbar/phrase.
Replay to double-check, then move onto the next one.One more tip: If you hear lyrics like 'gen' on one note or something (totally just made that up), it might sound like one note, 'gen', but you should split that note into two, 'ge n', so when you're inputting lyrics when making the UST, it'll be easier on you because you won't have to split the note there (it's more annoying to split stuff on UTAU, in my opinion).As for many bars of rests in between the singing, I rely on the click track to tell me how many bars of rests there are.sorry for my extremely ugly quarter rest drawing. I drew it with a mouse on Paint.If your song as more than one person singing: You're going to have to create another track and keep their notes separate.3. Creating HarmoniesMethod 1. This method requires you to know some stuff about music theory and harmony and have a good ear. Import the song you're making a UST for. On the left where 'Effects Rack' is, click a triangle on one of the lines to open up a menu Go to 'Stereo Imagery' 'Center Channel Extractor' From the Presets on the top, choose 'Vocal Remove' On the bottom of the 'Effects Rack' (bottom left), you can click on 'Apply' to reduce playback lag.Press space to play.
Now you should hear the harmonies much louder.You can also export it and open it back up onto Audacity if you prefer listening there.Using Audacity. Select the second (right channel) track (or either one, it doesn't really matter). Go to Effect InvertNow just do what you did for '2. Determining the Notes' except for harmony this time.(btw, worked well for Ikasama Casino, and I found out my UST's harmonies are pretty different from the original XDand it even works on my UTAU cover OO uh, ok, enough playing around.
Moving on.)4. Finishing up the MIDIYES!
You're finally done the MIDI!but. Not just yet.Here's something you should probably do before exporting the MIDI -nod nod- Play the original song with your MIDI at the same time.Don't forget to adjust the volume so you can hear both and get your timing right (which can be a pain).But it's worth it because you could possibly catch any errors or weird harmonies by doing this. (especially the weird harmonies because it might sound fine in the MIDI, but not with the off vocal).(Also, for those using 3MLE, my 3MLE program plays faster than the actual tempo even though the tempo is correct.
This is a glitch, so don't freak out if yours does that too.)Once you think your MIDI is good, export it!Now onto PART 2 PART 2: CREATING THE UST5. Importing the MIDI and Setting up the USTThis is what I do everytime I make a UST. (The phrase should still be highlighted) Now go to Tools Built-in Tools A LA CARTE(M).
Check 'Connect vowels smoothly to previous note!' Since it's romaji, in the 'other' box, type 'a e i o u'. You can have either Tightly, Medium, or Slightly depending on your preference, but I usually just do Medium.
Uncheck 'Rising Note' Uncheck 'Falling Note' Uncheck 'Add Vibrato!' Click 'Inside Region'Now we have to do 'n' seperately because if you do all the vowels + n together, syllables such as 'na ne ni no nu' will also get affected, which we don't want.
(If you're using hiragana, you don't have to worry about this). If you have any 'n' in your phrase, highlight only that 'n' Go back to Tools Built-in Tools A LA CARTE In 'Others', add 'n' Click 'Inside Region' Repeat this step for any other 'n' in your phrase7. Tuning the UST (adding pitchbends, vibrato, etc.)I listen to the original and copy any pitchbends I hear. Some UST makers may do whatever sounds good to them. It's all your preference and up to you. Some prefer sounding closer to the original, and some prefer doing their own thing or 'enhancing' it.So, I don't think there's much I can say about this.(If you have any questions on how to do SPECIFIC things related to this, please contact me, but take a look at the FAQ first before asking).Here's how my first phrase looks after adding some pitchbends. Just repeat 6 and 7 for the rest of the UST for every phrase.Tip: If you notice that the song repeats a phrase/section, you can copy and paste that phrase/section again, but be careful when doing this and avoid screwing up the timing.Congrats!
You're done the main melody UST now ^^8. Working on the Harmony USTThere are two ways that I make my harmony USTs depending on how I feel/the song.Method 1 is using the harmony MIDI and doing things from scratch (with reference to your main UST).Method 2 uses the original main melody UST and just dragging the notes to match harmony notes.I generally use Method 1 unless the main UST has A LOT of pitchbends that I don't want to re-do again.Method 1 Have the main melody open as reference.
Repeat Step 5 of importing the harmony track and setting up the UST. (Don't forget to SAVE). Copy the lyrics from the main UST. Apply A LA CARTE to connect vowels (like in Step 6) If you want to (not mandatory), copy the pitchbends of the main UST as well.Method 2 Have the completed main melody open.
SAVE THE MAIN UST AS A HARMONY UST FILE. (be careful not to lose or save over your original main UST) Open another UTAU window & import the harmony track from the MIDI as reference.
Start dragging the 1st harmony file's notes to match the reference harmony's notes. You may have to insert rests (R) on notes that don't have harmony.This way, you keep the envelopes, pitchbends, etc. Of the main UST in your harmony UST.
MAKE SURE YOU RENDER BOTH MAIN+HARMONY.WAVS AND PLAY THEM TOGETHER TO MAKE SURE YOU DRAGGED ALL THE HARMONY NOTES TO THEIR RIGHT PLACES.YAY! You're done your UST! 8'DYou can go mix your song now! WOOOOHope my tutorial helped (though it kind of heavily relies on you having a good ear.' And it's just one big block of text.)I hope you at least learned something new ^^'If you have any questions, contact me and I may put it in the FAQ on the bottom.Short Guide on 3MLE:Alright, if you insist on using 3MLE, I'll briefly explain how to work the program.INTERFACE. Click image to view full size.TracksHard to explain what tracks are.
It's a line of notes. (You cannot have overlapping notes in a single track).Which is why you create multiple tracks to have overlapping notes (ie.
For harmony).To create a new track:Go to Track Append Track.You can name tracks by double-clicking on the track's tab.How to set Instrument:Instrument is on the top left under the first track tab.3MLE can use different output devices(?).If you find that instruments later in the list (ie. 74.Flute) doesn't comes out as a flute, you will have to choose the output device that allows it to work.You can do this by Settings Preferences MIDI tab for 'Output Device' select 'Microsoft DirectMusic Synthesizer'.If you don't have Microsoft DirectMusic Synthesizer, just choose one that works.Short Explanation of MML:is the language used to tell the program what to do.
The language is actually quite straight-forward.You type characters to tell the program what to do, what notes to put, etc.Which Characters Mean What:. t = Always followed by a number. Sets the tempo. For tempo 200 you type 't200'). The program's default tempo is 120. c d e f g a b = Tells the program what note to put. The letter corresponds to the note.
r = A rest. 1 = MUST be preceded with 'c d e f g a b' or 'r'. Makes the note a whole note.
To make a whole note C, type 'c1'). 2 = MUST be preceded with 'c d e f g a b' or 'r'. Makes the note a half note. To make a half note C, type 'c2'). 4 = MUST be preceded with 'c d e f g a b' or 'r'. Makes the note a quarter note. 8 = MUST be preceded with 'c d e f g a b' or 'r'.
Makes the note an eighth note. 16 = MUST be preceded with 'c d e f g a b' or 'r'.
Makes the note a sixteenth note.(these note length values go on and on and on, ie. 32 = 32nd note, 3 6 9 or 12 create triplets). & = connects notes.
If you want a c2 with a c8 as one note, type 'c2&c8' to connect them into one note). + = MUST follow 'c d e f g a b'. Raises the note by a semitone (acts as a sharp). To make a C♯, type 'c+'). # = does the same thing as +. = MUST follow 'c d e f g a b'.
Lowers the note by a semitone (acts as a flat). To make a C♭, type 'c-'). o = followed by 17. Sets the octave the instrument plays in. (to start the song in octave 3, type 'o3').